Hi, ever since I started making CS mods I've always wanted to know how to make my characters recolorable. I'm thinking of updating my mods to add that feature
Under Fast64, set the Microcode option to F3DEX2E. Then in your Materials -> Sources there should be a dropdown for Coop Player Part, which lets you set whether the material is for the cap, skin, pants, etc.
If your material has a texture rather than just a single colour, then any transparent parts of the texture are recoloured.
You can add palette presets in your main.lua file using the character_add_palette_preset() function.
(I use Blender 3.6, which works fine for me but which I think is outdated. Some parts might be different in newer versions!)
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