[CS] Expie

[CS] Expie 1.0.0

I dont think it was., I put it in exactly as it was when it was downloaded
okay, can you send me a screenshot or something of the sort with the console menu? (press the ` key ingame, with only character select and expie enabled). I haven't been able to replicate this myself, so this might help me
 
i think i had the same problem with that, what fixed it for me was, when unzipping it into the mods, it split up into 2 folders and the actual lua (which breaks it) so just put it into its own folder and name it [CS] Expie. that seemed to have worked for me
huh. It's so weird because I had my friend test downloading the mod just in case, and they were able to install it personally fine so I'm assuming it's user error
 
huh. It's so weird because I had my friend test downloading the mod just in case, and they were able to install it personally fine so I'm assuming it's user error
sorry late reply, but if it is an issue on my end how do I fix it,. I dont exactly know what im doing
 
sorry late reply, but if it is an issue on my end how do I fix it,. I dont exactly know what im doing
Okay then, this is what the mod should look like, file structure wise

Mods
[CS] Expie (UNZIPPED)​
Actors​
(A .geo file should be in this folder)​
Sound​
(A Silent.ogg file should be in this folder)​
textures​
(Various .png files should be in this folder)​
(In the Unzipped main mod folder should be a main.lua file)​
​
Is there anything here that isn't in your mod?
 
Okay then, this is what the mod should look like, file structure wise

Mods
[CS] Expie (UNZIPPED)​
Actors​
(A .geo file should be in this folder)​
Sound​
(A Silent.ogg file should be in this folder)​
textures​
(Various .png files should be in this folder)​
(In the Unzipped main mod folder should be a main.lua file)​
​
Is there anything here that isn't in your mod?
Theres this extra expie folder in the actors im not sure thats intentional however deleting it sstill didnt do anything so i guess it was
Don't double post! Use that edit button! Post automatically merged:

Okay then, this is what the mod should look like, file structure wise

Mods
[CS] Expie (UNZIPPED)​
Actors​
(A .geo file should be in this folder)​
Sound​
(A Silent.ogg file should be in this folder)​
textures​
(Various .png files should be in this folder)​
(In the Unzipped main mod folder should be a main.lua file)​
​
Is there anything here that isn't in your mod?
UPDATE I FIXED IT I FIGURED IT OUT!111!!!1!!1
 
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