Fishing DX

Fishing DX v1.2

You can fish in Super Mario 64 now!
Stand by any water, hold L to aim, let go to cast, and mash A when something bites. B cancels or opens a shop if you're standing next to one.
There's a whole set of 30+ different fish to catch, from basic Cheep Cheeps up to rares that only show up in certain stages. Some are locked to Cool Cool Mountain, Peach's Slide, or Lava Land. One of them is a VOID fish that starts rotting in your inventory if you don't sell it fast enough, so don't sit on it.
Bob-omb Battlefield has two actual pools added so you can fish there without hunting for a puddle.
A few other stages get water so the fishing spots make sense.
Shops are the treasure chest props you see in the world. Walk up, press B, buy bait or sell what you've got.Rods are Wood, Metal, Gold, Master, Legendary. Each of the rods uses a custom model that will load in with the mod.
Better rods and bait just make rare catches more likely. Right D-Pad opens your inventory. Left D-Pad switches rods you've unlocked. The mod menu has a fish map if you want to know where every fish lives, or type /fishing in chat. (WIP)

[Showcase]


Changelog:
  • Six new fish (30 total fish types)
  • Fish table added to mod menu (Fish map WIP)
  • Boat in CG for stage selection
  • Changed cast to hold to cast for aim
  • Added luigi model for player to use (doesn't have mini game, so it doesn't interfere with mod)
  • Added new bait
  • Added new boat to DDD (Custom model)
  • Added cooking to fireplace in Castle lobby
  • Added bait shop to DDD boat
  • Added new prestige system (/fishing prestige w/ $5000 and all rods unlocked)
  • Added fishing guide to signpost near luigi
  • Added luigi model for guide
  • Added hard mode sign near spawn
  • Added new pools to TTM, HMC, TTC and RR
  • Fixed textures on BOB pools
(Mud lake no longer stuck in side of hill)
  • Fixed textures for water in TTC
  • Fixed position of fish market in JRB
  • Fixed pole texture for legendary fishing rod

    Credits: Main developer: CrypticTM
    Playtesters: Asser, Bupboi, Bloons, Dark, demon77727, Dog, Damien, Eric, pastal, pedrin (pedro jorge), princess_rosalina, RetroDetro, samuel_Gz, superian64,simson, spindrall, sonic, SuperAaronPCDX, nester0004, leosito, Retroguy, UltraBup64YT, TROID, TinyFlame, Ntchan, Gullivergumba, coolguy_deck, vick_cabroni, , saul, somebakedgood, donkeykongjunior (Apologies if I missed anyone! , thanks to the community for the fish names and ideas + suggestions! Y'all rock!)


    Working on some romhack compatibility issues and making sure the fishing works across the board!
    Almost every stage has fishing so far!
    Stay tuned for more updates! NOW GO FISH!
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  • cooking-fishingdx.png
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  • allfishtypes-fishingdxv1.1 (1).mp4
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  • BOB_lake-fishingdx.png
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  • TOTC_fishing-dx.png
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  • fishingdx-v1.1-DDDboat (1).mp4
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Author
CrypticTM
Downloads
829
Views
3,045
First release
Last update

Ratings

3.67 star(s) 3 ratings

More mods from CrypticTM

Latest updates

  1. v1.2 - Whats new?

    Changelog: Added the ability to fish without bait! It's been heard loud and clear and it was...

Latest reviews

I don't like fishing fishing not very fun for me but it's very fun in sm64 and I never thought there was fishing before so this is kinda cool!!! 😎 good mod but some of boats need more stuff so we can hang out near more places that would be soooo good!!!! Friends really like mod too so thank you!
Awesome concept, however I don't think all of the features in this mod could have possibly be executed any more poorly. The text in the menus is so small that some of the pixels don't render so it's like deciphering a minecraft enchanting table. The fishing itself (if it can even be called that) is severely lacking. The rod uses Mario's origin with no offset so it just sticks out from between his legs. No balancing or any sort of minigame while you are reeling either, you just hold down the A button until the little meter fills up. Whenever you do catch a fish, all you are rewarded with is text on the screen. No model, no image, just the concept of whatever you just caught purely in text form. The ship to fast travel to other areas is nice I guess but it is very janky and has no collision. Quite frankly I don't know how you manage to mess up a model that is already a Mario 64 vanilla asset. Speaking of messed up assets this Luigi model is going to haunt me until the end of time. His face has been melted and he's holding the most high-poly fishing rod I've ever seen. Also no recolourability, no surprise on that one. Thank goodness he is the only player model that is replaced. Overall I think this is a great and underrated concept but this mod is giving HUGE vibecoded energy.
I dont like fishing so much (fishing its boring for me xd) but anyways, i like this mod! i never thought about a fishing mechanic in SM64, but seeing this in SM64 is something very cool. Thanks for creating the mod! ba bye :)