Dry Bowser [CS] (Bowser Moveset Compatible!)

Dry Bowser [CS] (Bowser Moveset Compatible!) v2

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The only reason why I didn't give this a 5 star is the lack of polish, overall a great character mod

If you plan on updating this mod in the future I would suggest updating the Dry Bowser model to the one from Mario Party Island Tour (thats if the game can even handle the model and if its possible to make it recolorable.)
Despite the lack of polish of the previous version, I still loved playing as this guy because of his voice choice. Don't ever change it!

I haven't gotten to test v2 just yet but from the descriptions here, previous jankiness and lack of polish seem to have been mostly tackled. Way to go! My one suggestion, unless it's also been addressed in v2, is that he felt a bit too small for Bowser (even if dehydrated.) He probably should be a bit bigger, like Coop Bowser size? Just a suggestion really.
Garrulous64
Garrulous64
Thanks for checking out the mod! I haven't increased his size in v2. I don't like characters getting too big so I kept him at slightly larger than Luigi size.
Sorry for the harsher review but my standards are a bit higher due to my experience making models for this game:

The main issue is the lack of polish.
Wings not being placed correctly on the head, the capless head not being an open mouth like all bowser compatible mods, the script error for not changing the shell move sound, the arm when sleeping (this is due to a mistake when you rigged the model).
The main issue I have is your recolor support is not enough, it is not customizable enough, one slot to be recolorized? Really? sm64dx lets you recolor a lot more things, take advantage of that (the boney white parts could be gloves for example, since most people dont recolor the gloves) and since it's linked to Hair, team based game modes that recolor the character (like arena) might not recolor the character correctly.

The odd choices are also there but it's only because i would have use the shell for power ups and used Dry Bowser sounds and not normal Bowser sounds but those choices can have their arguments and they're not problems.

Otherwise you did that pretty fast! That's impressive, and the model port adapts itself well with mario 64 due to its low poly nature. You included the Bowser moveeset with correct flags, which is a great touch!

Feel free to reach out if you need any help, and if you polish that mod, i'll gladly give it a 5 star!
Looks good!
Nice work, on the custom caps!