Classic Doom Weapons

Classic Doom Weapons 1.3

Changes:
  • Added the Incinerator and Calamity Blade from Legacy of Rust, along with the fuel ammo type. Like the Unmaker, these must be enabled with a command before they will spawn.
  • Added the /lor command to enable the above. "on" will have them replace the Plasma Gun and BFG9k, "mix" will allow all four weapons to spawn. (Plasma cells will still spawn if the Unmaker is enabled)
  • Added the /pistolstart command. Enabling will cause any weapons picked up by players to be removed upon leaving the level.
  • Sprites now use the G_TF_POINT filter.
Fixes:
  • Fixed interactions with Pokeys
  • Fixed the ACT_FIRE_SHOTGUN_AIRBORNE action
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Reactions: klasky
Changes:
  • Added the /maxitems and /spawns commands, which server owners can use to spawn more or fewer items.
Fixes:
  • Fixed a softlock caused by intermission screens in levels with no enemies/items/secrets.
  • Intermission screens should now display the correct total value.
Changes:
  • Added Intermissions:
    • Exiting a stage via a star or key triggers an Intermission Screen. These work roughly the same way that Doom 1+2's does, minus the Par times.
    • The /intermission command can be used to choose between the intermissions for Doom (default), Doom II, or Doom 64. Intermissions can also be disabled with the command.
  • Significantly improved the standing firing states, allowing for strafing and seamless transitions between standing and walking while firing.
  • The messages that appear the first time you enter BOB, WF, CCM, and BITDW have been changed to provide advice for new players (will not appear in romhacks).
  • Made the chainsaw slightly less useless.
Bugfixes:
  • Fixed interactions with Bob-omb Buddies
  • Fixed King Bob-omb and Chuckyas ignoring certain projectiles
  • Issues caused by MIPS have been dealt with...
Changes:
  • Added Backpacks as a rare ammo pickup (1 in 4 chance 1 will spawn after collecting 24 Stars)
  • Items will spawn in most areas again
Changes:
  • Items are no longer synced, so it should be easier for individual players to find weapons and ammo.
  • Fixed a bug that affected firing actions in multiplayer.