A new release made for CoopDX v1's release!! This update mostly adds stability and showcases CoopDX v1's new functionalities!

Changelog:
  • Fixed Auto-Apply Palletes not working when scrolling top to bottom
  • Updated Luigi Pallete to match the upcoming CoopDX v1
  • Made missing models display as armatures rather than ERRORs
  • Improved Loop Scrolling animation
  • Updated Palettes to use CoopDX v1 functionality
  • Updated Palettes to include Emblems
  • Fixed Palettes constantly applying
  • Made Auto-Apply Palettes Default to on
  • Brought back Custom Voices Toggle
  • Made Character Credits Scale with Width
  • Rewrote z-voice.lua (Agent X)
  • Added an offset variable to character_add for characters who float/sink
  • Added character_set_current_number to the API
  • Added `character_add_health_meter`to the API (SKL)
  • Added option for hook_render_in_menu to render under text
  • Brought back outdated character_get_current_model_number function for backwards compatibility
  • Added add_option, get_option, and set_options_status to the API
  • Made In-Menu Options much more API Friendly overall
  • Made hook_allow_menu_open more restricting to players
  • Updated the Character Select Wiki's API Docs Accordingly
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