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A new release made for CoopDX v1's release!! This update mostly adds stability and showcases CoopDX v1's new functionalities! Changelog: Fixed Auto-Apply Palletes not working when scrolling top to bottom Updated Luigi Pallete to match the upcoming CoopDX v1 Made missing models display as armatures rather than ERRORs Improved Loop Scrolling animation Updated Palettes to use CoopDX v1 functionality Updated Palettes to include Emblems Fixed Palettes constantly applying Made Auto-Apply Palettes Default to on Brought back Custom Voices Toggle Made Character Credits Scale with Width Rewrote z-voice.lua (Agent X) Added an offset variable to character_add for characters who float/sink Added character_set_current_number to the API Added `character_add_health_meter`to the API (SKL) Added option for hook_render_in_menu to render under text Brought back outdated character_get_current_model_number function for backwards compatibility Added add_option, get_option, and set_options_status to the API Made In-Menu Options much more API Friendly overall Made hook_allow_menu_open more restricting to players Updated the Character Select Wiki's API Docs Accordingly
z-voice.lua
character_add
character_set_current_number
hook_render_in_menu
character_get_current_model_number
add_option
get_option
set_options_status
hook_allow_menu_open