A Character Select update made for SM64CoopDX v1.3
Changelog:
- Offset Functionality has been removed, may later be replaced with category functionality
- Added
character_render_life_icon_interpolated
- Added
character_render_star_icon_interpolated
- Implemented Dialog Name Changes
- Any dialog with "Mario" in it will be replaced with your current character's name
- Due to the workaround needed for the lack of a dialog get string function, this functionality is restricted to rom hacks loaded
after character select, and hacks loaded before may display base game dialog
- Recreated Ending text rendering for Dialog Name Changes
- Fixed Multiple Moveset hooks which were incorrectly implemented
- Added
HOOK_ON_OBJECT_RENDER as a moveset hook
- Added
character_get_caps
- Fixed being able to open the menu while in a cannon
- Implemented a new model networking system, making CS packs much more "Enviroment" based
- Reworked Auto-Apply Palettes to function on a per-model basis
- Auto-Apply Palettes has been removed
- API Docs are still outdated sadly, Will soon be possibly working on an auto documentation system involving python
Note that this release was admittedly rushed, and I will be working on a hotfix, please report any bugs you encounter to the
Github Issues