-- name: Forced Characters -- description: Forces you to become a specific character based off your player number. \n\nBy \\#ff6b91\\SMS Alfredo --Look, I know this ain't pretty, but it's the only way I could truly force the colors... local NSMBW_COLORS = { --[[ ---- PANTS ----- ---- SHIRT ----- ---- GLOVES ---- ---- SHOES ----- ----- HAIR ----- ----- SKIN ----- ------CAP------]]-- {{{ 0x00, 0x00, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x00, 0x00 }}}, -- Mario {{{ 0x00, 0x00, 0xff }, { 0x00, 0x98, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x00, 0x98, 0x00 }}}, -- Luigi {{{ 0xff, 0xff, 0xff }, { 0x4c, 0x2c, 0xd3 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x00, 0x00 }}}, -- Toad {{{ 0x7f, 0x20, 0x7a }, { 0xe3, 0xa9, 0x01 }, { 0xff, 0xff, 0xff }, { 0x0e, 0x72, 0x1c }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe3, 0xa9, 0x01 }}}, -- Wario {{{ 0x16, 0x16, 0x27 }, { 0x61, 0x26, 0xb0 }, { 0xff, 0xff, 0xff }, { 0xfe, 0x76, 0x00 }, { 0x73, 0x53, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x61, 0x26, 0xb0 }}}, -- Waluigi {{{ 0xff, 0xff, 0xff }, { 0xff, 0x46, 0xa1 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0x46, 0xa1 }}}, -- Toadette {{{ 0xff, 0x00, 0x00 }, { 0x4a, 0xff, 0x20 }, { 0xff, 0xff, 0xff }, { 0xff, 0x00, 0x00 }, { 0xff, 0x00, 0x00 }, { 0xff, 0xde, 0x39 }, { 0x8b, 0x00, 0x00 }}}, -- Yoshi {{{ 0xff, 0xff, 0xff }, { 0x00, 0x00, 0xff }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x00, 0x00, 0xff }}}, -- Bucken-Berry {{{ 0xff, 0xff, 0xff }, { 0xff, 0xa6, 0x00 }, { 0xff, 0xff, 0xff }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0xff, 0xa6, 0x00 }}}, -- Ala-Gold {{{ 0xb2, 0x28, 0x18 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, -- Fire Mario {{{ 0x00, 0x98, 0x00 }, { 0xe6, 0xe6, 0xe6 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe6, 0xe6, 0xe6 }}}, -- Fire Luigi {{{ 0xb2, 0x28, 0x18 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, -- Ice Mario {{{ 0x00, 0x98, 0x00 }, { 0x47, 0xc5, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x47, 0xc5, 0xff }}}, -- Ice Luigi {{{ 0x6c, 0x18, 0x99 }, { 0x72, 0x5e, 0xaa }, { 0xe3, 0xcc, 0x7d }, { 0x68, 0x40, 0x1b }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xd5, 0xa1 }, { 0x52, 0x35, 0x15 }}}, -- Toadsworth {{{ 0xd9, 0xa9, 0xbe }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0xbf, 0x18 }, { 0xfe, 0xc1, 0x79 }, { 0xb6, 0x00, 0x00 }}}, -- Peach {{{ 0xff, 0xc2, 0x4e }, { 0xff, 0xff, 0xff }, { 0xff, 0xff, 0xff }, { 0xff, 0x1c, 0x5f }, { 0xff, 0x4d, 0x00 }, { 0xf7, 0x95, 0x29 }, { 0xb6, 0x00, 0x00 }}}, -- Daisy {{{ 0xa2, 0x19, 0xcb }, { 0xdc, 0xbe, 0x96 }, { 0xff, 0xff, 0xff }, { 0x15, 0x15, 0x15 }, { 0x73, 0x53, 0x00 }, { 0xfd, 0x96, 0x83 }, { 0xa2, 0x19, 0xcb }}}, -- Wario's Woods {{{ 0x4f, 0xa2, 0x50 }, { 0x36, 0x77, 0x4b }, { 0x88, 0xc1, 0x76 }, { 0x22, 0x49, 0x3b }, { 0x22, 0x49, 0x3b }, { 0x88, 0xc1, 0x76 }, { 0x4f, 0xa2, 0x50 }}}, -- Game Boy {{{ 0x32, 0x99, 0x00 }, { 0xc3, 0x14, 0x20 }, { 0xd5, 0x92, 0x12 }, { 0xd5, 0x92, 0x12 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x16, 0x16, 0x98 }}}, -- 64 Memories {{{ 0x59, 0x2d, 0x76 }, { 0xad, 0xa8, 0xde }, { 0xdf, 0xdf, 0xd0 }, { 0x3d, 0x3d, 0x3f }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xad, 0xa8, 0xde }}}, -- Super Lilac {{{ 0x28, 0x28, 0x28 }, { 0xdb, 0x3c, 0x2e }, { 0x00, 0x9d, 0xbd }, { 0x00, 0x9d, 0xbd }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x28, 0x28, 0x28 }}}, -- Switch Neon {{{ 0x07, 0x09, 0x07 }, { 0x4c, 0x5f, 0x20 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0x5f, 0x20 }}}, -- Clover {{{ 0x3f, 0x3f, 0xff }, { 0x0a, 0x0a, 0x28 }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3f, 0x3f, 0xff }}}, -- Cobalt {{{ 0xe1, 0x05, 0x31 }, { 0x28, 0x0a, 0x0a }, { 0xff, 0xff, 0xff }, { 0x39, 0x0e, 0x07 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe1, 0x05, 0x31 }}}, -- Ruby {{{ 0xf8, 0x3b, 0x05 }, { 0x11, 0x11, 0x11 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x11, 0x11, 0x11 }}}, -- Fury {{{ 0x34, 0x16, 0x0d }, { 0xc1, 0x2c, 0x72 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xc1, 0x2c, 0x72 }}}, -- Hot Pink {{{ 0xff, 0x00, 0x00 }, { 0xff, 0x96, 0xc8 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x96, 0xc8 }}}, -- Nice Pink {{{ 0x81, 0x00, 0x00 }, { 0x4c, 0xff, 0x4c }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x4c, 0xff, 0x4c }}}, -- Seafoam {{{ 0x61, 0x3d, 0x2e }, { 0xa9, 0x78, 0xfc }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xa9, 0x78, 0xfc }}}, -- Lilac {{{ 0x00, 0x46, 0x5c }, { 0x84, 0x60, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x84, 0x60, 0x00 }}}, -- Copper {{{ 0x4f, 0x31, 0x8b }, { 0x5a, 0x94, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x5a, 0x94, 0xff }}}, -- Azure {{{ 0x23, 0x11, 0x03 }, { 0x68, 0x0a, 0x17 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x68, 0x0a, 0x17 }}}, -- Burgundy {{{ 0x53, 0x39, 0x3d }, { 0x95, 0xd0, 0x8f }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x95, 0xd0, 0x8f }}}, -- Mint {{{ 0x00, 0x51, 0x10 }, { 0xff, 0x8a, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8a, 0x00 }}}, -- Orange {{{ 0x4c, 0x1e, 0x3f }, { 0x65, 0xfa, 0xff }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x65, 0xfa, 0xff }}}, -- Arctic {{{ 0x1a, 0x1a, 0x1a }, { 0x2c, 0x2c, 0x2c }, { 0x64, 0x64, 0x64 }, { 0x64, 0x64, 0x64 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x1a, 0x1a, 0x1a }}}, -- Jet Black {{{ 0xd6, 0x35, 0x4d }, { 0xff, 0x8e, 0xb2 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x8e, 0xb2 }}}, -- Bubblegum {{{ 0x17, 0x18, 0x15 }, { 0xe7, 0xe7, 0x21 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xe7, 0xe7, 0x21 }}}, -- Busy Bee {{{ 0xf7, 0x9a, 0x47 }, { 0xaa, 0x27, 0x31 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xaa, 0x27, 0x31 }}}, -- Fortress {{{ 0xeb, 0x8a, 0x4b }, { 0x10, 0x1b, 0x2e }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x10, 0x1b, 0x2e }}}, -- Blueberry Pie {{{ 0xd6, 0x35, 0x4d }, { 0x3b, 0x8f, 0xf7 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x3b, 0x8f, 0xf7 }}}, -- Raspberry {{{ 0xb0, 0x9d, 0x6b }, { 0x5d, 0x30, 0x15 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xb0, 0x9d, 0x6b }}}, -- Coffee Cream {{{ 0x6b, 0x18, 0x18 }, { 0x4c, 0x26, 0x90 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x31, 0x1a, 0x1d }}}, -- Margin of Night {{{ 0x15, 0x15, 0x15 }, { 0xff, 0x6c, 0x00 }, { 0xff, 0xff, 0xff }, { 0x72, 0x1c, 0x0e }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xff, 0x6c, 0x00 }}}, -- Pumpkin {{{ 0x50, 0x28, 0x18 }, { 0x43, 0xa7, 0x10 }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0x48, 0x18, 0x18 }}}, -- Universal Soil {{{ 0xd4, 0xdf, 0xe7 }, { 0x51, 0xa9, 0x9c }, { 0xff, 0xff, 0xff }, { 0x6b, 0x41, 0x00 }, { 0x73, 0x06, 0x00 }, { 0xfe, 0xc1, 0x79 }, { 0xd4, 0xdf, 0xe7 }}}, -- Cold Crevase } NSMBW_CHARS = { { --Mario type = CT_MARIO, color = 0, }, { --Luigi type = CT_LUIGI, color = 1, }, { --Yellow Toad type = CT_TOAD, color = 9, }, { --Blue Toad type = CT_TOAD, color = 8, }, { --Wario type = CT_WARIO, color = 4, }, { --Waluigi type = CT_WALUIGI, color = 5, }, { --Toadette type = CT_TOAD, color = 6, }, { --Toadsworth type = CT_TOAD, color = 14, }, { --2nd Mario type = CT_MARIO, color = 24, }, { --2nd Luigi type = CT_LUIGI, color = 23, }, { --2nd Yellow Toad type = CT_TOAD, color = 29, }, { --2nd Blue Toad type = CT_TOAD, color = 30, }, { --2nd Wario type = CT_WARIO, color = 31, }, { --2nd Waluigi type = CT_WALUIGI, color = 32, }, { --3rd Toad type = CT_TOAD, color = 33, }, { --3rd Toad type = CT_TOAD, color = 34, }, } local NSMBW_PARTS = { PANTS, SHIRT, GLOVES, SHOES, HAIR, SKIN, CAP } ---@param m MarioState function nsmbw_force(m) local p = gNetworkPlayers[m.playerIndex] local char = NSMBW_CHARS[(p.globalIndex % #NSMBW_CHARS) + 1] if char == nil then return end p.overrideModelIndex = char.type p.overridePaletteIndex = char.color for i, part in ipairs(NSMBW_PARTS) do local color = NSMBW_COLORS[char.color + 1][1][i] network_player_color_to_palette(p, part, {r = color[1], g = color[2], b = color[3]}) end if CAP ~= nil then local color = NSMBW_COLORS[char.color + 1][1][2] network_player_color_to_palette(p, CAP, {r = color[1], g = color[2], b = color[3]}) end end hook_event(HOOK_BEFORE_MARIO_UPDATE, nsmbw_force)