HOW TO USE:

REPLACE PLACEHOLDER FILES WITH YOUR ORIGINAL ASSETS

HOLD L AND PRESS VARIOUS BUTTONS TO MANAGE

USE THE VARIOUS COMMANDS TO CHANGE IDs QUICKLY

[HOLD L AND PRESS DPAD UP TO TERMINATE ALL AUDIO TRACKS AT ONCE]
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SEQUENCE MANAGER:

SEQ_ID CHANGES THE CURRENT SELECTED *VANILLA* SEQUENCE SLOTS

SEQ36_VAR CHANGES THE DESIRED MUSIC TRACK FOR SEQUENCE SLOT 36 ONLY

SEQ36_BANK CHANGES THE SOUNDBANK FOR SEQUENCE SLOT 36 ONLY

[HOLD L AND PRESS Z TO INITIATE]
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AUDIO MANAGER:

[HOLD L AND PRESS A/B FOR OGG/MP3 RESPECTIVELY]
[HOLD AND PRESS L AGAIN WITH THE SAME BUTTON TO TERMINATE AUDIO]

CHANGE LOOPING POINTS EITHER IN THE .lua OR IN GAME

USE OGGL1/OGGL2 AND MP3L1/MP3L2 TO TEST THIS FEATURE

[IT IS PREFERED TO CHANGE THE DESIRED LOOPING POINTS IN THE .lua DIRECTLY]

RESULTS NOT GUARANTEED

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SPRITE MANAGER:

[HOLD L AND PRESS DPAD L/R TO SWITCH BETWEEN SPRITES LEFT AND RIGHT]
[SPRITES WILL OBSCURE THE SCREEN UNLESS YOU RETURN TO ID 0]

USE TEX_ID TO TRAVEL TO ANY DESIRED ID QUICKLY

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MODEL MANAGER:

[HOLD L AND PRESS DPAD DOWN TO SPAWN A SPRITE]

USE MODEL_ID TO CHANGE THE DESIRED MODEL